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ADMINISTRATOR
#6
THREAD: RACES OF SARYNDIL

KINDRED

ORIGIN: 1325 A.E. in Eastern Aelyria
CAPITAL: Shyr Thysaer of Aelyria
LIFESPAN: 1-250 Years
HEIGHT: Determined by Animal Mix
MATURATION: 30-40 Years
LANGUAGE(S): Faelen & Aerian
REGION(S) INHABITED: Aelyria, Deldran & Estlora

NAMING TRADITION: The first name of a Kindred is chosen by the parents at birth, and does not necessarily hold any great meaning or importance. This name is a common name and can be used by anyone to address them. A Kindred’s middle name embodies  tremendous meaning and is typically given to them  when they are born. This name is a revelation of a Kindred’s life path, and alludes to what the purpose of their life is meant to be. Then their last name is the name of the tribe they belong to. They bear this name as their direct last name out of honor for their tribe and because everyone in the tribe is blood related.

REPRODUCTION: Conceived through intercourse and take 6 months to carry to term.

MATING PRINCIPLES: To keep their lineage pure they mate only with members from the same tribe and devote themselves to monogamy. It is also sworn law across all tribes that couples can only have two kin in their lifetime.

MAGICAL DISPOSITION: They view Aether as a resource that is not to be tampered with and because they were not born with the capability to use it’s powers, they innately want nothing to do with it. When the Kindred first came into existence they made an interracial pact that anyone ever affected by Aether were sworn to killing themselves. If a Kindred was ever incapable of killing themselves after being Aether-Touched they are required to be hunted by another kin. It is believed by the Kindred that in order to ascend after death and continue to be protectors of Aelyria they are to die pure.

COMMON TRAIT(S):  Regardless of which tribe Kindred hail from, they will always bear ears of their  animal variety. Aside from that Kindred will usually have two or three other animal attributes, such as a tail and claws, or any other significant feature pertaining to their animal mix.

RACIAL DESCRIPTION: Kindred are a hybrid race of Saryndil that were formed from Aether and the mixing of animals. Over the hundreds of years that have passed they have developed into their own renowned race. Kindred are a race of great integrity and are recognized as guardians of the forest. They have soft hearts and take great pride in caring for everything natural in the world. They have ingenious senses that are near unmatched by other races, and Kindred tend to be some of the best solo hunters. This is because just like their physical structure, their minds too are hybrid of man and beast. They have the intelligence of a human weaved with the feral power of their wild animal counterpart. Kindred come in all varieties but are most seen as therianthropes of felines and canines. Due to their disposition towards humility, Kindred have a reputation for being loyal to their dying day and it is very rare for one to not fulfill their word. In the region of Aelyria and other regions, Kindred hold great affinity with Faeries, and vice versa, each giving the other race their allegiance regardless of differing fealty.

ABILITY

EMPATHETIC PERCEPTION

Since their creation Kindred have been incredibly in tune with nature. Kindred often give attributes of the living to the forests and other environments of Saryndil. They are exceptionally versed in emotion and sensing the well being of their surroundings, which is why they have an unparalleled ability to detect one’s true emotions. In a sense Kindred are lie detectors that are able to tell if what one says matches up to their feelings. They are by no means mind readers and can not obtain information of someone’s thoughts, but it is impossible to be fake in their presence. As a matter of tradition, most Kindred value the knowledge gained from their Empathetic Perception, and prefer to keep it to themselves. With this they are also able to determine if the nature around them is threatened with ill intent.

HIERARCHY

HUAIN TRIBE

Powerful enough to sniff out their prey and to rip them to shreds using brute force, the humble Huain use their blessings to protect the forest they live in. This assortment of Kindred, resembling all manner of canids are a tightly knit group; fiercely territorial in their defense of their lands with a fixation on loyalty to their tribe and tribesmen that borders on the fanatic. Huain are the most likely encountered Kindred type by invaders, for they pride themselves in their staunch defense of the forest against any and all attackers. Their sense of community is a strong one and will often work in tight packs that master the art of team-work. They hold slight tensions with the Muig, whom they see as untrustworthy and cowards that refuse to fight and hunt head-on. However, like all Kindred, they can set their differences aside when it comes to the greater good of the forest.

MUIG TRIBE

Relying on only pure strength, speed, and their sharp senses, the Muig approach their prey with a silent and deadly grace before slashing it with their razor-sharp claws. The feline tribe of the Kindred is a particularly proud one. Hunting comes easily to them, as they use their natural grace and precision with their weapons to their own advantage. They have become well-known around the world for their prowess in battle, from the tales told by those who have survived clashes with the Kindred. To hunt is a sacred task to them, a lone journey where they and the forest become one to protect all of nature; as such many will prefer solitude. Thinking of the Huain tribe as nothing but unrefined brutes, the two clans have a bit of a rivalry. It is all in good fun on their part though, and at the end of the day both clans do have the same interest at heart.

EMLIN TRIBE

To protect the forest, a sharp eye and the perfect view as well as a means to get there are needed. This is where the winged Emlin come in, known to other forest dwellers as the Eyes of the Forest. A blessing that comes with much responsibility, the Emlin are aware of this and protect the forest from harm’s way and if it comes to it, the Kindred themselves. These bird-like Kindred serve as both the Kindred’s spiritual body and long-reconnaissance assets. Secretive and elusive, it’s rare to catch an Emlin in its full glory; and like the Muig themselves are graceful and silent enough to easily kill its prey. If one were unlucky enough to fight face-to-face with one, it’d be hard for the person to not get distracted by its deadly beauty. The Emlin are very traditional and as such, go to whatever lengths to keep those traditions alive. If one were unlucky enough to fight face-to-face with one, it’d be hard for the person to not get distracted by its’ deadly beauty.

ERAIS TRIBE

The forests of Aelyria have always been radiant in grandeur, but only in the last couple hundred years has it really begun to prosper in ways beyond lavish imagination. Avid in nurturing life in unfathomable ways, the Erais Tribe have reverently cultivated the saturation of Aether in Shyr Thysaer to grow like wildfire out into other areas of Aelyria. This tribe protects their dignified forests with exuberant humility, and passion to nourish organic life, supporting their forests in all ways the other tribes can not. They tend to be the healers that aid nature in its natural will to grow. Arguably the most anatomically diverse of Kindred, Erais vary in shape and size, consisting of variations of grazing animals. Unburdened by the need of flesh, the Erais are guardians of the natural course of life. The woods provide them and they provide for the woods. It would be a mistake however, to think their gentle disposition is a sign of weakness. Their task is one of great importance and they will trample all those that threaten the cycle of life.

TRIBAL RANKS

MITTANYE - “Chieftain”
DESCRIPTION: Chosen by the venerable Council of Elders, the Chieftain has to be a Kindred who has dedicated their life to the goodness of the tribe. Being an example of the best of the best, Kindred must demonstrate that they deserve the title by being fearsome enough of a hunter to protect the forest and their people. As a leader of their people, the burden of the responsibility is heavy; for they must lead their tribe in peace and war as well as uphold the traditions of the tribe that makes their people proud. Chieftains hold power over the politics, military, and religious authority of their respected tribes as well as organizing the defense of the Forest and act as generals leading their tribe into battle. The Chieftains are often in charge of and lead the rituals of their tribes.

EINIOR - “Elder”
DESCRIPTION: For those who have grown too old to fight alongside their brethren and have been respected by the community all their lives, are invited to sit on the honored Council of Elders. The Elders are the ones who appoint a new Chieftain if the previous one has passed, or had to be disposed of. Once the new Chieftain is appointed, the Council acts as advisors to the leader, able to speak up if there’s something they don’t agree with or offer help if advice is needed. The Council of Elders also offer the same services to their young, if need be. Apart from the Chieftain themselves, those in the Council hold the most power in their tribe, overseeing the rituals and actions of their kind while acting as priests and judges.

MAETHOR - “Hunter”
DESCRIPTION: With their razor-sharp claws and unforgiving fangs, the Hunters are the ones who protect the Forest. Being picked to guard their region of the Forest is a sacred honor, only the strongest and fastest of the young Kindred get picked for. Hunters are combat-trained Kindred, proficient in several ways of combat depending on their tribe’s doctrine. They represent the militaristic aspect of the Kindred and are responsible for protecting their borders, tribe, keeping peace with other tribes, and protecting the Forest itself. Due to the violent nature of the role itself, the Hunters are more often than not prone to embrace their animalistic side than their peers are.

GWANUR - “Kin”
DESCRIPTION: Behind every leader and soldier, there are people that need protecting. Living in the beautifully serene forest, the Kin live a humble and peaceful life dedicated to the care and preservation of all that is natural. They are a highly ritualistic bunch who give grand meanings to a plethora of symbols in a collection of ceremonies. This is where most Kindred’s lives will begin and sometimes end, their ranks being filled with lively pups and the aging old who have spent their lives servicing the Forest. Among their duties is the caring of the Forest and the obtaining of the Kindred’s food and resources. Hunters will routinely recruit from the young Kin, testing them to find those fit to protect the woods and their people.



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03-22-2021, 12:07 AM (This post was last modified: 04-04-2021, 07:32 PM by Zodiaque.)
PLAYED BY: Zodiaque
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Messages In This Thread
RACES OF SARYNDIL - by Zodiaque - 03-21-2021, 01:06 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-21-2021, 01:24 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-21-2021, 01:33 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-21-2021, 11:51 PM
RE: RACES OF SARYNDIL - by Zodiaque - 03-21-2021, 11:59 PM
RE: RACES OF SARYNDIL - by Zodiaque - 03-22-2021, 12:07 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-22-2021, 12:24 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-22-2021, 12:58 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-22-2021, 01:09 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-22-2021, 01:52 AM
RE: RACES OF SARYNDIL - by Zodiaque - 03-22-2021, 10:17 PM
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