RACE: OVERLORD
ROLE: SITE OWNER
RANK:
AGE: ∞
AFFINITY / TALENTS: ∞ ∞
PLAYED BY Zodiaque
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“ REGIONS & KINGDOMS ”
WROTE BY Zodiaque
PREFACE
The vast world of Saryndil takes place on a single continent with four regions that are defined by their extreme differences in environments, climates, cultures, histories, and points of interest.
We recommend spending some time making yourself well versed in the regions and the kingdoms within them for a colorful role-play experience. All are rich with information to supplement role-play.
Some places delve deep into fantasy, and while much of the regions and kingdoms are fleshed out, there is always room for more.
CLICK ICON TO FULL-VIEW MAP
REGIONS OF SARYNDIL
AELYRIA ↴
KINGDOMS
▸ Thredith
▸ Nenuial
▸ Shyr Thysaer
▸ Umboth Muilin
HISTORIC PLACES
▸ Eryn Vorn
▸ Cirith Duath
▸ Starlit Forest (new name)
▸ Ered Anarandil
▸ Ein Eithil
CLIMATE
▸ Southern Aelyria
▸ Northern Aelyria
▸ Eastern Aelyria |
ESTLORA ↴
KINGDOMS
▸ Icthys
▸ Isles of Varysia
HISTORIC PLACES
▸ Facies Geminae
▸ Scientia Templi
▸ Caelestum Portum
▸ Ascendit Inaurem
▸ Mortis Vale
▸ Ruinas Luxuria
CLIMATE
▸ Western Estlora
▸ Eastern Estlora
▸ Southern Estlora |
DELDRAN ↴
KINGDOMS
▸ Ash-Angen
▸ Rothos-Ver
HISTORIC PLACES
▸ Ash-Rodenth
▸ Dan'atho
▸ Relahur
▸ Kal'ir
CLIMATE
▸ Northern Deldran
▸ Eastern Deldran
▸ Western Deldran |
RANZAUGH ↴
KINGDOMS
▸ Nezben-Ard
▸ Draesh-Ves
HISTORIC PLACES
▸ Enthyn'ad
▸ En'ise
▸ Eld'ad
▸ Mos Pyrkagia
CLIMATE
▸ Southern Ranzaugh
▸ Northern Ranzaugh |
REPLY TO POST
QUOTE
08-30-2022, 12:31 PM
(This post was last modified: 09-01-2022, 02:35 PM by Zodiaque.)
"A good writer with a sad idea and a malicious side is a person to fear."
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RACE: OVERLORD
ROLE: SITE OWNER
RANK:
AGE: ∞
AFFINITY / TALENTS: ∞ ∞
PLAYED BY Zodiaque
|
“ REGIONS & KINGDOMS ”
WROTE BY Zodiaque
REGION OF AELYRIA
THREDITH
Nestled in Aelyria’s bountiful south in a fertile canyon is the capital of Elvendom on Saryndil. In the woods of southern Aelyria Elvenkind was born, and inspired by the luminescent trees that greeted them at birth, Elvenkind set forth shortly after adolescence to build a civilization fit for eternity.
Pale rock amongst vibrant green crystalline waters frames the outskirts of Thredeith. Taller than any castle built by mortals, the silver spires reach for the heavens. The architecture of Elvendom cleverly designed in such a way that all buildings here flow seamlessly with one another, instead of crudely separate. By day the abundant rivers of Aether in the air power ivory translucent constructs which glow a blueish hue, illuminating the kingdom's spindling pathways.
Within the lucid white structures of Elvendom, the Calaquendi elves maintain ancient traditions. The kingdom is stringently patrolled by the ranks of The Undying when they are not out crusading against the Aether-Touched. It is extremely rare to see other races inside the walls of Thredith and formidably forbidden are Vampires and the Aether-Touched.
NENUIAL
Nestled in Aelyria’s bountiful south in a fertile canyon is the capital of Elvendom on Saryndil. In the woods of southern Aelyria Elvenkind was born, and inspired by the luminescent trees that greeted them at birth, Elvenkind set forth shortly after adolescence to build a civilization fit for eternity.
Pale rock amongst vibrant green crystalline waters frames the outskirts of Thredeith. Taller than any castle built by mortals, the silver spires reach for the heavens. The architecture of Elvendom cleverly designed in such a way that all buildings here flow seamlessly with one another, instead of crudely separate. By day the abundant rivers of Aether in the air power ivory translucent constructs which glow a blueish hue, illuminating the kingdom's spindling pathways.
Within the lucid white structures of Elvendom, the Calaquendi elves maintain ancient traditions. The kingdom is stringently patrolled by the ranks of The Undying when they are not out crusading against the Aether-Touched. It is extremely rare to see other races inside the walls of Thredith and formidably forbidden are Vampires and the Aether-Touched.
SHYR THYSAER
Nestled in Aelyria’s bountiful south in a fertile canyon is the capital of Elvendom on Saryndil. In the woods of southern Aelyria Elvenkind was born, and inspired by the luminescent trees that greeted them at birth, Elvenkind set forth shortly after adolescence to build a civilization fit for eternity.
Pale rock amongst vibrant green crystalline waters frames the outskirts of Thredeith. Taller than any castle built by mortals, the silver spires reach for the heavens. The architecture of Elvendom cleverly designed in such a way that all buildings here flow seamlessly with one another, instead of crudely separate. By day the abundant rivers of Aether in the air power ivory translucent constructs which glow a blueish hue, illuminating the kingdom's spindling pathways.
Within the lucid white structures of Elvendom, the Calaquendi elves maintain ancient traditions. The kingdom is stringently patrolled by the ranks of The Undying when they are not out crusading against the Aether-Touched. It is extremely rare to see other races inside the walls of Thredith and formidably forbidden are Vampires and the Aether-Touched.
UMBOTH MUILIN
Nestled in Aelyria’s bountiful south in a fertile canyon is the capital of Elvendom on Saryndil. In the woods of southern Aelyria Elvenkind was born, and inspired by the luminescent trees that greeted them at birth, Elvenkind set forth shortly after adolescence to build a civilization fit for eternity.
Pale rock amongst vibrant green crystalline waters frames the outskirts of Thredeith. Taller than any castle built by mortals, the silver spires reach for the heavens. The architecture of Elvendom cleverly designed in such a way that all buildings here flow seamlessly with one another, instead of crudely separate. By day the abundant rivers of Aether in the air power ivory translucent constructs which glow a blueish hue, illuminating the kingdom's spindling pathways.
Within the lucid white structures of Elvendom, the Calaquendi elves maintain ancient traditions. The kingdom is stringently patrolled by the ranks of The Undying when they are not out crusading against the Aether-Touched. It is extremely rare to see other races inside the walls of Thredith and formidably forbidden are Vampires and the Aether-Touched.
REPLY TO POST
QUOTE
09-01-2022, 02:52 PM
(This post was last modified: 09-01-2022, 10:13 PM by Zodiaque.)
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